Tuesday, January 3, 2012

Portal Lights Kick butt



These are the results of a simple portal light test. The only light is a Physical Sun/Sky node that ware placed as the environment on the camera. Then a portal light was placed in the opening and used to pipe the light in from outside.


With no Portal Light (Or sphere).

Monday, January 2, 2012

Environment Fog in Mental Ray

How to add an environment fog to a mental ray scene

By default the environment node reside in the Maya software render settings, under render options
Once you create the node, mental ray will respect it in rendering

This tip found at:
http://mayastation.typepad.com/maya-station/2010/03/how-to-add-an-environment-fog-to-a-mental-ray-scene.html

Great waterfall simulation

http://area.autodesk.com/blogs/duncan/waterfall_using_fluids_and_nparticles

It is also complimented with this tutorial.

http://www.autodesk.com/us/maya/2011help/index.html?url=./files/WS1a9193826455f5ff-75c1f7c3124f51ccbd1-3c8b.htm,topicNumber=d0e450399

A great script at fluid emmissions with particles.

Can't believe it's been just over a year since my last post here. Figured I'd make use of this blog by linking important findings in the Maya world here.
Today I found a script online that lets particles emit fluids on Maya.

I found the script at this address on the Area:
http://area.autodesk.com/forum/autodesk-maya/dynamics/emit-fluids-from-particles/

---------------The Script-----------------------------

// get particle position
float $pos[] = particleShape1.worldPosition;
//find out which fluid voxel is at that position.
vector $voxel = `fluidVoxelInfo -voxel $pos[0] $pos[1] $pos[2] fluid1`;
$vX = $voxel.x;
$vY = $voxel.y;
$vZ = $voxel.z;
//get particle velocity
float $vel[] = particleShape1.worldVelocity;
//emit density and velocity in specified voxel.
setFluidAttr -at “density” -ad -fv 5 -xi $vX -yi $vY -zi $vZ “fluid1”;
setFluidAttr -at “velocity” -ad -vv $vel[0] $vel[1] $vel[2] -xi $vX -yi $vY -zi $vZ “fluid1”;


---------------Result-------------------------

Thursday, December 16, 2010

Girl With Hair Mild Refinement


I couldn't let my self go to bed before I refined this one a little bit more.

Wednesday, December 15, 2010

Head With Hair



Just tooling around with ZBrush more. This started out as a sphere... I've got to fix the ear.

Wednesday, December 1, 2010

Happy Penguin


Woke up with this image in my head. Figured I'd try and reproduce it. It's a happy penguin. Still learning ZBrush, but it's coming along.